A designer & storyteller with 4+ years of experience. With a background spanning healthcare, space-tech, telecom and several other industries, I create thoughtful, human-centered designs that inspire, engage and make an impact.
Portfolio
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Experience
UX/UI Designer
Omoi
February 2025 – Present
Stockholm
- Delivered UX/UI design for web and mobile platforms for brands including Celadyne, ZCG and Aerolane.
- Executed UX research & Audit, narrative design, and visual design of pitch decks for startups such as Celadyne, Manna, Maniv, EQT and The Exploration Company.
Digital Design Intern
- Developed user-centric interfaces and engaging illustrations that improved customer engagement by up to 30% for major brands in the automotive, furniture, and home décor, and e-learning sectors.
- Executed global user research and data analysis for a leading sports optics brand, identifying critical user pain points that informed our design strategy, contributing to a 20% increase in user satisfaction and product usability
- Collaborated with top-tier banking and furniture brands, applying strategic insights and advanced design thinking methodologies, which resulted in a 15% increase in brand loyalty and a 10% growth in market share.
Product Design Intern
- Developed digital interfaces for smart wearables, enhancing user interaction and experience, which led to a 25% increase in user satisfaction and compliance with rigorous industry benchmarks for design and functionality
- Led a pioneering self-directed research initiative focused on the role of design in enhancing sustainability and healthcare, particularly in the context of postpartum depression. This work provided actionable insights that contributed to a 15% improvement in healthcare strategies targeting mental health and well-being.
UX/UI Designer
- Collaborated as a key UX/UI designer within a 50+ member cross-functional fintech team to develop an e-commerce platform. My contributions to user-centric design and device-agnostic interfaces led to a measurable 40% increase in user engagement, as evidenced by a 30% rise in daily active users and a 35% increase in session duration across multiple devices within the first three months post-launch.
Game Level Design Intern
- Developed immersive environments across game levels to enhance the overall gaming experience. The importance of blending in technologies and software like AR/VR, Unity game engine and Substance Designer emerged as a key takeaway from this experience.
Skills
Creative & Strategic Oversight
- Creative Strategy & Narrative Design
- Creative Direction & Visual Storytelling
- Concept Development & Pitch Design
Design & Research
- UX/UI Design
- Interaction Design
- Design-Thinking
- UX Research & Usability Testing
- Rapid Prototyping
- Narrative & Storytelling
- Co-Creation Workshops
- Visualization & 3D Modelling
Collaboration & Leadership
- Cross-Functional Team Collaboration
- Client & Stakeholder Communication
- Time & Project Management
- Empathy-Driven Design Facilitation
- Self-Driven & Iterative Work Approach
Design tools & technologies
- Figma, Adobe Suite, Invision, Protopie
- Cinema 4D, Keyshot, Octane Renderer
- Rhino, 3DS Max
- After-effects, Adobe Indesign, Runway ML
- Gen-AI tools, P5.js
Education
Umeå Institute of Design : Umeå UniversityMFA in Interaction Design
Grade: Pass
Pearl Academy : Nottingham Trent University, UKBachelor of Arts (Honors) Product Design
Grade: 4.0 gpa (US grading system)
Recognitions:
Awarded distinction "UX Design Award | Nominated" (Cova.OS) in UX Design Awards 2025
Shortlisted as a Finalist (Artemis 389) in Design Intelligence Awards (DIA) 2022
Golden Award (Artemis 389) under 'Industrial Design' in C-IDEA Design Awards 2021
Gold Winner (Artemis 389) under 'Industrial And Life Science Design-Medical Furniture' in IDA Design Awards 2021
Shortlisted entry (Nora v.08) in Taiwan International Student Design Competition 2021
Awarded distinction "UX Design Award | Nominated" (Artemis 389) in UX Design Awards 2021
Awarded Winner (Artemis 389) under Product Design category at DNA Paris Awards 2021
Awarded Official selection (Artemis 389) at London International Creative Competition 2021
Shortlisted as a Finalist (Artemis 389) with 42 others from 21 countries in Interaction Design Awards (IXDA) 2021
Certifications:
Awarded TOP Design (Artemis 389) under Industrial & Life Science category at European Product Design Award (ePDA) 2020
Awarded Second Runner-up (Artemis 389) position under Industrial Design Project category at ADI Battle of Projects - International student Design Competition 2020
Awarded Best Academic Performance at Pearl Convocation 2019
Awarded Most Outstanding Project (Artemis 389) at Pearl Portfolio 2019
Awarded Pearl Excellence Awards in 2018 and 2019
Product showcase at various design events like Comic-con India, Pune Design Festival, Pearl Portfolio and Times Edutainment 2018-2020
One of the top 100 participants selected globally for S.T.E.A.M school 2017, Makers Asylum, Mumbai, India